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Mridul Sen

Freelance Character Modeler and Designer for Gaming and Animation


Currently working as a full time Freelance Character Modeler Designer for leading Gaming Studio from last 3 years and building amazing Characters for a world famous all time superhit multiplayer Game.

Simultaneously working with a leading Animation studio to sculpt and model amazing characters for their upcoming series.

Prior was working as a Lead Modeler for the Netflix feature "Wish Dragon" and before that
worked as a Lead Modeling Artist at Dreamworks India for 6 years. In this period I have got some opportunity to work in few Dreamworks features like "Trolls, Peabody and Sherman, Penguins of
Madagascar and Larrikins (shelved)".

Started my career on 2005 as a Gaming Texturing Artist and on later stage as a Lead Texturing Artist for 5+ years in 3 different companies.

Details of the ongoing All time one of the most played superhit Game and Animation Characters for upcoming series I'm working  will be published soon ...... :)

Dreamworks Movies I have Worked as a Senior Modeler and Lead Modeler

1. Larrikins  ( Shelved )        IMDB
2. Trolls                                 IMDB
3. Mr. Peabody & Sherman  IMDB

4. Penguins of Madagaskar  IMDB

Wish   Dragon I worked as a Lead Modeler

Achievements and Publications

Top Row Zbrushcentral and Artstation Picks "Ilesha and Axa" artwork - April 2018

Click here for the Link

Top Row in Zbrushcentral and Excellence Award in 3Dtotal "Tarzan" artwork - April 2018

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Legend Of Awesomeness Award from Dreamworks India October 2016

Received Awesomeness Award for establishing Zbrush workflow for Modeling in “Larrikins”, which has been cost-effective for the whole pipeline. Also for setting the quality level high for many assets which has became benchmark for the show.

Excellence Award in 3Dtotal "The Final Call" artwork - August 2016

Click here for the Link

Top Row in Zbrushcentral "The Final Call" artwork - August 2016

Click here for the Link

Winner in "Autodesk Mudbox Sculpting Challenge" - December 2012


Making of Queen of Death - published in CGArena and CGTantra - May 2013

Click Here for the Tutorial

"Faun Goat" artwork been published in "D'Artiste Character
Modeling 3" of Ballistic
December 2009

2nd Place - On Spot Speed Sculpting Competition @ABAI Fest - May 2016

"Best Character Model Award" from Cgtantra - May 2010

1st Position for "Insectodroid" Challenge - August 2009

Special Jury Award in "Femme Fatale" Sculpting Challenge - November 2009

Runner-up in "Starcraft Fanart Modeling Challenge" - October 2010

"3D World Magazine" published my artwork "Queen of Death" - April 2013

Artwork "Moses" been selected for Top Row in Cgtantra - May 2013

Best Gaming Texturing Artist Award in Data Quest - June 2006