Freelance Character Modeler and Designer for Gaming and Animation
Currently working as a Freelance Character Modeler Designer for leading Gaming Studio from last 3 years and building amazing Characters for a world famous all time hit multiplayer Game.
Simultaneously working with a leading Animation studio to sculpt and model amazing characters for their upcoming series.
Prior was working as a Lead Modeling Artist at Dreamworks India for 6 years. In this period I have got some opportunity to work in few Dreamworks features like Trolls, Peabody and Sherman, Penguins of Madagascar and Larrikins (shelved).
Started my career on 2005 as a Gaming Texturing Artist and on later stage as a Lead Texturing Artist for 5+ years in 3 different companies.
Details of the ongoing All time Loved famous Gaming and Animation Characters I'm working will be published soon ......
Achievements and Publications
Top Row Zbrushcentral and Artstation Picks "Ilesha and Axa" artwork - April 2018
Top Row in Zbrushcentral and Excellence Award in 3Dtotal "Tarzan" artwork - April 2018
Legend Of Awesomeness Award from Dreamworks India October 2016
Received Awesomeness Award for establishing Zbrush workflow for Modeling in “Larrikins”, which has been cost-effective for the whole pipeline. Also for setting the quality level high for many assets which has became benchmark for the show.
Excellence Award in 3Dtotal "The Final Call" artwork - August 2016
Top Row in Zbrushcentral "The Final Call" artwork - August 2016
Winner in "Autodesk Mudbox Sculpting Challenge" - December 2012
Making of Queen of Death - published in CGArena and CGTantra - May 2013
"Faun Goat" artwork been published in "D'Artiste Character
Modeling 3" of Ballistic December 2009
2nd Place - On Spot Speed Sculpting Competition @ABAI Fest - May 2016
"Best Character Model Award" from Cgtantra - May 2010
1st Position for "Insectodroid" Challenge - August 2009
Special Jury Award in "Femme Fatale" Sculpting Challenge - November 2009
Runner-up in "Starcraft Fanart Modeling Challenge" - October 2010
"3D World Magazine" published my artwork "Queen of Death" - April 2013
Artwork "Moses" been selected for Top Row in Cgtantra - May 2013
Best Gaming Texturing Artist Award in Data Quest - June 2006